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Set: Edge of Eternities Commander Type: Land Rarity: rare {T}, Sacrifice this land: Search your library for a basic land card, put it onto t...
View full detailsSet: Edge of Eternities Commander Type: Creature — Insect Warrior Rarity: rare Cost: {2}{R} Whenever you sacrifice a nontoken permanent, e...
View full detailsSet: Edge of Eternities Commander Type: Sorcery Rarity: rare Cost: {8}{R} This spell costs {1} less to cast for each creature on the battl...
View full detailsSet: Edge of Eternities Commander Type: Land Rarity: common This land enters tapped. When this land enters, exile target player's graveyard....
View full detailsSet: Edge of Eternities Commander Type: Creature — Elf Detective Rarity: uncommon Cost: {1}{G} When this creature enters, mill three cards...
View full detailsSet: Edge of Eternities Type: Sorcery Rarity: rare Cost: {3}{B}{B}{R}{R} Choose odd or even. Destroy each creature with mana value of the ...
View full detailsSet: Edge of Eternities Type: Enchantment Rarity: uncommon Cost: {3}{G}{G} Landfall — Whenever a land you control enters, create a 2/2 col...
View full detailsSet: Edge of Eternities Type: Artifact Creature — Robot Soldier Rarity: rare Cost: {1}{U} This creature gets +X/+0 where X is the greatest...
View full detailsSet: Edge of Eternities Type: Creature — Elemental Lhurgoyf Rarity: rare Cost: {B}{G} This creature's power is equal to the number of card...
View full detailsSet: Edge of Eternities Type: Basic Land — Plains Rarity: common ({T}: Add {W}.)
Set: Legends of the Force Rarity: Rare
Set: Reign of Jafar Rarity: Legendary
Set: Reign of Jafar Rarity: Super Rare
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Rare
Set: SV10: Destined Rivals Rarity: Rare
Set: Final Fantasy Type: Legendary Creature — Human Knight Rarity: rare Cost: {3}{R} Whenever a creature you control attacks alone, it gai...
View full detailsSet: Final Fantasy Type: Legendary Creature — Human Wizard Rarity: rare Cost: {W}{U} Lifelink At the beginning of your end step, each oppo...
View full detailsSet: Final Fantasy Type: Land — Town Rarity: rare Hideaway 4 (When this land enters, look at the top four cards of your library, exile one f...
View full detailsSet: Final Fantasy Type: Legendary Creature — Human Noble Wizard // Legendary Enchantment Creature — Saga Phoenix Rarity: rare
Set: Final Fantasy Type: Instant Rarity: common Cost: {1}{R} Target creature gets +3/+1 and gains haste until end of turn. Exile the top c...
View full detailsSet: Final Fantasy Type: Legendary Creature — Bird Rarity: uncommon Cost: {1}{W} Flash When Ambrosia Whiteheart enters, you may return ano...
View full detailsSet: Final Fantasy Type: Enchantment Creature — Saga Horror Rarity: uncommon Cost: {4}{B}{B} (As this Saga enters and after your draw step...
View full detailsSet: Final Fantasy Type: Creature — Human Artificer Warrior Rarity: uncommon Cost: {2}{B} Whenever this creature or another creature or ar...
View full detailsSet: Final Fantasy Commander Type: Artifact Rarity: uncommon Cost: {2} {T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to ...
View full detailsSet: Final Fantasy Commander Type: Enchantment Creature — Saga Ox Rarity: rare Cost: 5R (As this Saga enters and after your draw step, add...
View full detailsSet: Final Fantasy Commander Type: Legendary Creature — Human Assassin Rarity: rare Cost: {2}{B} Deathtouch Throw — Whenever Shadow deals ...
View full detailsSet: Final Fantasy Commander Type: Artifact Rarity: uncommon Cost: {2} {T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to ...
View full detailsSet: Final Fantasy Commander Type: Legendary Creature — Human Elf Cleric Rarity: rare Cost: {2}{G} At the beginning of combat on your turn...
View full detailsSet: Final Fantasy Commander Type: Artifact Rarity: uncommon Cost: {2} {T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to ...
View full detailsSet: Final Fantasy Commander Type: Legendary Creature — Human Wizard Rarity: rare Cost: {5}{B}{R} During your turn, Kefka has indestructib...
View full detailsSet: Final Fantasy Commander Type: Artifact Rarity: uncommon Cost: {1} {T}: Add {C}{C}.
Set: Final Fantasy Commander Type: Land Rarity: rare This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Set: Final Fantasy Commander Type: Land Rarity: rare This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Set: Final Fantasy Commander Type: Land Rarity: rare As this land enters, you may reveal a Plains or Island card from your hand. If you don'...
View full detailsSet: Final Fantasy Commander Type: Creature — Plant Hydra Rarity: rare Cost: {3}{G} This creature enters with two +1/+1 counters on it. Wh...
View full detailsSet: Final Fantasy Commander Type: Legendary Creature — Human Citizen Rarity: rare Cost: {1}{U} {T}, Remove a counter from a nonland perma...
View full detailsSet: Final Fantasy Commander Type: Creature — Elf Druid Rarity: rare Cost: {1}{G} {T}: Add one mana of any type that a land you control co...
View full detailsSet: Final Fantasy Commander Type: Artifact — Equipment Rarity: uncommon Cost: {2} Equipped creature gets +2/+1. As long as equipped creat...
View full detailsSet: Final Fantasy Commander Type: Enchantment Rarity: rare Cost: {G} If one or more +1/+1 counters would be put on a creature you control...
View full detailsSet: Final Fantasy Commander Type: Artifact Rarity: rare Cost: {3} Nonartifact spells you cast have improvise. (Your artifacts can help ca...
View full detailsSet: Final Fantasy Commander Type: Enchantment Rarity: rare Cost: {3}{U}{U} Whenever you cast a spell, proliferate. (Choose any number of ...
View full detailsSet: Final Fantasy Commander Type: Creature — Elf Druid Rarity: rare Cost: {1}{G} Evolve (Whenever a creature you control enters, if that ...
View full detailsSet: Final Fantasy Commander Type: Instant Rarity: rare Cost: {1}{W} Tiered (Choose one additional cost.) • Cross-Slash — {0} — Destroy ta...
View full detailsSet: Final Fantasy Commander Type: Artifact Rarity: uncommon Cost: {0} Multikicker {2} (You may pay an additional {2} any number of times ...
View full detailsSet: Final Fantasy Commander Type: Land Rarity: rare This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
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