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Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Common
Set: SV10: Destined Rivals Rarity: Common
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Common
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Rare
Set: SV10: Destined Rivals Rarity: Common
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Common
Set: SV10: Destined Rivals Rarity: Rare
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Common
Set: SV10: Destined Rivals Rarity: Double Rare
Set: SV10: Destined Rivals Rarity: Uncommon
Set: SV10: Destined Rivals Rarity: Common
Set: Final Fantasy Type: Legendary Artifact — Equipment Rarity: rare Cost: {1} Whenever you gain life, put a charge counter on Excalibur I...
View full detailsSet: Final Fantasy Type: Enchantment Creature — Saga Dog Rarity: rare Cost: {2}{R}{R} (As this Saga enters and after your draw step, add a...
View full detailsSet: Final Fantasy Type: Legendary Creature — Human Scout Rarity: rare Cost: {2}{R} Whenever one or more Scouts, Pirates, and/or Rogues yo...
View full detailsSet: Final Fantasy Type: Enchantment — Aura Rarity: uncommon Cost: {U} Enchant creature When this Aura enters, tap enchanted creature. Enc...
View full detailsSet: Final Fantasy Type: Instant Rarity: uncommon Cost: {U} Choose target creature you control and target Equipment. Gain control of that ...
View full detailsSet: Final Fantasy Type: Legendary Creature — Human Scout Rarity: uncommon Cost: {1}{R} Haste Selfie Shot — Whenever you cast a noncreatur...
View full detailsSet: Final Fantasy Type: Land — Town Rarity: common This land enters tapped. {T}: Add {B} or {G}.
Set: Final Fantasy Type: Land — Town Rarity: common This land enters tapped. {T}: Add {U} or {B}.
Set: Final Fantasy Type: Legendary Artifact Creature — Robot Rarity: uncommon Cost: {5}{G}{U} Wave Cannon — When Omega enters, for each op...
View full detailsSet: Final Fantasy Type: Land — Town Rarity: common This land enters tapped. {T}: Add {W} or {B}.
Set: Final Fantasy Type: Land — Town Rarity: common This land enters tapped. {T}: Add {G} or {U}.
Set: Final Fantasy Type: Legendary Artifact — Equipment Rarity: mythic Cost: {6} Equipped creature has base power and toughness X/X, where...
View full detailsSet: Final Fantasy Type: Legendary Artifact Rarity: rare Cost: {2}{W}{W} White spells you cast cost {1} less to cast. If you would gain li...
View full detailsSet: Final Fantasy: Through the Ages Type: Legendary Creature — Zombie Horror Rarity: rare Cost: {3}{U}{R} Flying, haste Whenever an oppon...
View full detailsSet: Final Fantasy Type: Instant Rarity: common Cost: {1}{G} Target creature gets +3/+3 and gains trample until end of turn.
Set: Final Fantasy: Through the Ages Type: Instant Rarity: mythic Cost: {3}{W} Choose one. If you control a commander as you cast this spe...
View full detailsSet: Final Fantasy Type: Land — Town // Instant — Adventure Rarity: rare Cost: {2}{R}
Set: Final Fantasy Type: Instant Rarity: common Cost: {W} Target creature gets +2/+2 until end of turn. If you control three or more creat...
View full detailsSet: Final Fantasy Type: Enchantment Creature — Saga Harpy Rarity: uncommon Cost: {3}{W} (As this Saga enters and after your draw step, ad...
View full detailsSet: Final Fantasy Type: Enchantment Creature — Saga Horror Rarity: uncommon Cost: {4}{B}{B} (As this Saga enters and after your draw step...
View full detailsSet: Final Fantasy Type: Artifact — Equipment Rarity: uncommon Cost: {2}{R} Job select (When this Equipment enters, create a 1/1 colorless...
View full detailsSet: Final Fantasy Type: Enchantment Creature — Saga Wizard Rarity: uncommon Cost: {2}{R}{R} (As this Saga enters and after your draw step...
View full detailsSet: Final Fantasy Commander Type: Legendary Creature — Human Rogue Pilot Rarity: rare Cost: {1}{B}{R} When Setzer enters, create The Blac...
View full detailsSet: Final Fantasy Commander Type: Sorcery Rarity: rare Cost: {3}{G} Choose one — • Continue the Pilgrimage — Sacrifice a creature. If you...
View full detailsSet: Final Fantasy Commander Type: Instant Rarity: rare Cost: {3}{B} Exile each opponent's graveyard. When you do, choose up to one target...
View full detailsSet: Final Fantasy Commander Type: Sorcery Rarity: rare Cost: {3}{G} Choose one — • Continue the Pilgrimage — Sacrifice a creature. If you...
View full detailsSet: Final Fantasy Commander Type: Legendary Artifact — Vehicle Rarity: rare Cost: {2}{B} Flying Whenever The Falcon deals combat damage t...
View full detailsSet: Final Fantasy Commander Type: Land — Forest Island Rarity: common ({T}: Add {G} or {U}.) This land enters tapped.
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